Malketh:
Death’s Claw

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An Ice Primal death priest who channels divine will to carve death masks for those chosen by his fallen god, Malketh executes the condemned with a solemn will. One day he was stunned to see he’d carved his tribal elder’s face – and though he did his duty, he felt no choice but to leave his tribe after. His latest death mask shows Selenthrall, giving him common cause with the Primals he journeys to join.

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Death priest of the fallen Bende Gwa, Malketh served as sacred executioner - one gifted by the divine with the right to deliver death to the evil. His people believed this ability was holy mandate: only those chosen by the death god Bende could judge who deserved execution, and to shirk this duty allowed evil to spread unchecked. His Ice Primal powers manifested during his ordination, confirming his divine authority. One day he was stunned to see he'd carved his tribal elder's face - and though he did his duty, he felt no choice but to leave his tribe after. His latest death mask shows Selenthrall, giving him common cause with the Primals he journeys to join. He also sees Garn's collapse as proof of false civilization: they spoke endlessly of rights while denying the most sacred rite, allowing murderers and rapists to live while their victims perished. Weak men hid behind laws to avoid hard choices. When he hears of the prophecy unfolding in Dunmiir, he recognizes divine purpose - with no tribe left , he must ensure any new society understands that execution of evil is not savage but sacred, and that true civilization requires those with divine authority to wield it without hesitation.
SpiritualRuthlessPropheticMethodical

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