Coming Soon to Mobile and PC

A DARK FANTASY RPG
LIKE NO OTHER.

PRIMALS

Vile Blade

Trickster

Conjurer

Blessed One

A Broken & Betrayed World

The gods are dead and their killers rule from stolen thrones. Welcome to Tarsea, where the Nethermaw - a living void - consumes trauma as it eclipses the world.

This is the final hour before eternal darkness, and only the exceptional dare to stand against it. You begin the game as Vander, a blood-soaked mercenary who discovers divine purpose when he rescues Damea, a mysterious messiah, from sacrifice.

Together, you'll awaken heroes whose greatest traumas become their greatest weapons. This is your daily dark adventure: transform your pain into power, gather the broken and make them mighty, and wage a divine war against the abyss that would devour everything.

Visceral Combat

Power flows through violence with purpose. Command four heroes in real-time combat where you channel ancient elemental power.

Seamlessly swap between heroes mid-battle, chaining their unique abilities into devastating combos. Hit enemies with ice, then swap to your flame hero for the killing blow. Every hero brings distinct powers to the battlefield - master their strengths and become a legion the Nethermaw fears.

Groundbreaking Affinity System

Forget soulless hero collectors. In UnGodly, your heroes have stories that unfold through every adventure. Watch relationships deepen as you fight alongside your chosen heroes - Kaida's sharp wit softening into genuine care, Tarik's dark humor revealing hidden pain, bonds forming between broken people who understand each other's shadows.

Dynamic conversations evolve based on who you bring and how often you adventure together. Earn intimate character moments as you master your character collection. Romance blooms and friendships forge even as the world burns.

NEWS

Azra Games at Devcom 2025: RPGs, Mobile Gaming, and the Future of Play

We’re excited to share that our CEO, Mark Otero, and VP of Growth, Ken Walton, will be…

NEWSLETTER

Vile Blade

Vander, the Vile Blade, is a powerful Storm primal who uses ruthless bladework and thunderous strength to overwhelm his enemies on the battlefield. He can imbue his sword with lightning to quickly turn the tide of battle in his favor, and his Special and Ultimate call storming thunder to strike down his foes.

NAME

Vander

ROLE

Main DPS

ESSENCE

Storm

Light Attack

A 4 hit melee combo that deals Physical damage to enemies.

Heavy Attack

A single heavy slash that carries Vander forward and deals Physical damage to enemies hit.

Storm Surge

Vander leaps forward and into the sky before crashing down on enemies, dealing Storm damage and releasing 3 lightning strikes that travel along the ground and deal Storm damage to enemies hit.

Shockwave

Vander lifts his sword aloft before being engulfted in a thunder strike, dealing Storm damage to nearby enemies and discharging a ring of lightning outwards that deals Storm damage to enemies hit.

Storm’s Edge

When Vander lands a Crit he is empowered, imbuing his sword with Storm essence for 8 seconds, causing his Light and Heavy Attacks to deal Storm damage and increasing all Storm damage he deals by 20%. Storm's Edge has a 25 second Cooldown.
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Trickster

Tarik, the Trickster, is a roguish Earth Primal who uses swiftness and alacrity to control enemies and bolster allies. Seismic Slam knocks enemies down in a powerful whirl of stone, and Stonewreath surrounds Tarik and his allies with earthen magic, damaging any enemy foolish enough to get close.

NAME

Tarik

ROLE

Sub DPS

ESSENCE

Earth

Light Attack

A 4 hit melee combo that deals Physical damage to enemies.

Heavy Attack

A dextrous attack that deals Physical damage to enemies.

Seismic Slam

Tarik leaps forward and spins towards enemies, dealing Earth damage and knocking down enemies hit.

Stonewreath

Tarik calls forth a stone aura for 12 seconds, dealing Earth damage to enemies within the aura every second and Slowing them by 30% for 2 seconds. This effect is Swappable.

Titan's Ire

When Tarik deals Earth damage to an enemy, they take 3% increased Pressure from all sources for 6 seconds, stacking up to 5 times. Seismic Slam grants 2 stacks of Titan's Ire.
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Conjurer

Kaida, the Conjurer, is a Fire Primal who controls the battlefield with fiery magic and a sharp intellect. She can summon a Flame Serpent to attack foes and draw their ire, and call forth a pit of Infernal Flame to burn enemies and dominate the battlefield.

NAME

Kaida

ROLE

Sub DPS

ESSENCE

Fire

Light Attack

A 4 hit ranged combo dealing Fire damage to enemies.

Heavy Attack

Kaida calls a pillar of flame from the ground, dealing Fire damage to all enemies hit.

Summon Flame Serpent

Summon a flame serpent that erupts from the ground, dealing Fire damage to enemies near the serpent as it enters the battlefield. The serpent attacks enemies for Fire damage, and explodes when it leaves the battlefield, dealing Fire damage to nearby enemies.

Infernal Flames

Summon an infernal lava pit on the ground that deals Fire damage to enemies in the area.

Scorchmark

Enemies hit by Conjure Flame's Heavy Attack take 20% increased damage from Summon Flame Serpent and Infernal Pit.
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Blessed One

Damea, the Blessed One, is a Celestial Primal who uses her connection to the divine to heal allies and smite the wicked. Her Twilight Nova continually damages enemies and heals her allies, and her Solar Embrace creates a field of Celestial light that can restore life to even the weariest of her friends.

NAME

Damea

ROLE

Healer

ESSENCE

Celestial

Light Attack

Creates a magic bolt that homes in on its target and deals damage on impact.

Heavy Attack

Press and hold to create multiple magic bolts that release at once and each home in on their target and deal damage on impact. This attack consumes stamina on use and can be released early to launch the magic bolts.

Twilight Nova

Creates a condensed orb of magic in front of her that continuously pulses for 6 seconds, dealing Celestial damage to nearby enemies and healing all allies when it deals damage

Solar Embrace

Deal Celestial damage in area around Damea and then create a field that heals allies for a portion of Damea's ATK. This ability can be used again while active to move the field to Dameas current location one time.

Suntouched Blessing

When the active Primal uses their Special, they gain 8% increased Crit for 6 seconds and 1 Charge. This effect can occur when Damea is not on the battlefield.
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